Domgame — Moron Test scene-specific function and helper functions

Once again no link in this because all of the versions are in one. Describe how the scene[level].main(icon, indx) function is called within the check(icon, indx) function. How are we tracking the icon and index values? Why do we need to track and pass the icon and index values to the scene’s main function? What does the scene’s main […]

Domgame– Map Icons and Draw Scene

Once again no links in these posts until the last post. Describe the process for clearing and mapping icons to the DOM. What are the three steps and the core functions? Describe how the four methods used for this process work – createElement, firstElementChild, removeChild, and appendChild. First you have to select the class (.icons) and make a variable […]

DOM events

This week was an add-on to what we did in the intro to Dom. I enjoyed learning more about how to do CSS tricks in a javascript way which was interesting. Describe what the two arguments of the addEventListener method are and how they work. Give four examples of the first argument and give examples […]

Intro to DOM

This week was fun, getting into the whole notion of manipulating web pages. But the thing that sucks is that when you manipulate a web page the things you have changed is not permanent. Everything goes away and you no longer see your design or “hacks” 🙁 Describe how the querySelector() and querySelectorAll() methods work. […]


Link to an example dynamic webpage that likely pulls data from a database to build the site – any social media site, newspaper, blog, etc. Take a screenshot of a typical “post” and propose an object data structure to store all the elements of the post. Use the Enlighter code embed tool to include your […]